User contributions for Alessa

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26 February 2024

16 February 2024

15 February 2024

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3 February 2024

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17 June 2023

16 June 2023

  • 18:5818:58, 16 June 2023 diff hist +1 m User:AlessaNo edit summary
  • 15:3815:38, 16 June 2023 diff hist +4 m User:AlessaNo edit summary
  • 06:4406:44, 16 June 2023 diff hist −3 m Dokoku (Level 119 III)Updated the weaponskill per the May 24th update.
  • 06:4406:44, 16 June 2023 diff hist −3 m Dokoku (Level 119 II)Updated the weaponskill per the May 24th update.
  • 06:4306:43, 16 June 2023 diff hist −3 m Dokoku (Level 119)Updated the weaponskill per the May 24th update.
  • 06:3406:34, 16 June 2023 diff hist +51 m Category:Prime WeaponsNo edit summary
  • 03:4303:43, 16 June 2023 diff hist −180 m User:AlessaNo edit summary
  • 03:4203:42, 16 June 2023 diff hist −31 m User:AlessaNo edit summary
  • 01:4401:44, 16 June 2023 diff hist 0 m User:AlessaNo edit summary
  • 01:0701:07, 16 June 2023 diff hist +2,271 N User:AlessaCreated page with "It's actually Bismarck but it won't take it.. {{User Page Header |User Name=Alessa |User Sex=Female |Character Name=Alessa |Race=hume |Sex=female |Face Number=B1 |Server=Bismark |Playing Since=April 23, 2004 }} {{User Page |WAR Level=99 |MNK Level=99 |WHM Level=99m27 |BLM Level=99m3 |RDM Level=99m39 |THF Level=99 |PLD Level=99 |DRK Level=99 |BST Level=99 |BRD Level=99 |RNG Level=99m12 |SAM Level=99 |NIN Level=99 |DRG Level=99m6 |SMN Level=99m42 |BLU Level=99 |COR Level=..."
  • 00:2000:20, 16 June 2023 diff hist −1 Mpu Gandring (Level 119 III)No edit summary
  • 00:1900:19, 16 June 2023 diff hist −1 Mpu Gandring (Level 119 II)No edit summary
  • 00:1900:19, 16 June 2023 diff hist −1 Mpu Gandring (Level 119)No edit summary
  • 00:1600:16, 16 June 2023 diff hist +2,029 N TerminusCreated page with "{{Standard WS |description=Damage varies with TP. |type=Marksmanship <!-- Weapon Type --> |class=Physical <!-- Magical, Physical, or Hybrid --> |element <!-- For magical and hybrid WSs, NOT status effects --> |dstat <!-- For magical WSs: Player Stat minus Monster Stat : (AGI-INT)*2, (INT-INT + 8), etc. --> |cap <!-- For magical WSs: Maximum Value for the dStat term --> |target=Single <!-- AoE, Single, or Self --> |tpmod=Aft..."
  • 00:1500:15, 16 June 2023 diff hist +2,021 N SarvCreated page with "{{Standard WS |description=Damage varies with TP. |type=Archery <!-- Weapon Type --> |class=Physical <!-- Magical, Physical, or Hybrid --> |element <!-- For magical and hybrid WSs, NOT status effects --> |dstat <!-- For magical WSs: Player Stat minus Monster Stat : (AGI-INT)*2, (INT-INT + 8), etc. --> |cap <!-- For magical WSs: Maximum Value for the dStat term --> |target=Single <!-- AoE, Single, or Self --> |tpmod=Aftermat..."
  • 00:1300:13, 16 June 2023 diff hist +2,047 N OshalaCreated page with "{{Standard WS |description=Damage varies with TP. |type=Staff <!-- Weapon Type --> |class=Physical <!-- Magical, Physical, or Hybrid --> |element <!-- For magical and hybrid WSs, NOT status effects --> |dstat <!-- For magical WSs: Player Stat minus Monster Stat : (AGI-INT)*2, (INT-INT + 8), etc. --> |cap <!-- For magical WSs: Maximum Value for the dStat term --> |target=Single <!-- AoE, Single, or Self --> |tpmod=Aftermath..."
  • 00:1000:10, 16 June 2023 diff hist +2,065 N DagdaCreated page with "{{Standard WS |description=Delivers a twofold attack. Damage varies with TP. |type=Club <!-- Weapon Type --> |class=Physical <!-- Magical, Physical, or Hybrid --> |element <!-- For magical and hybrid WSs, NOT status effects --> |dstat <!-- For magical WSs: Player Stat minus Monster Stat : (AGI-INT)*2, (INT-INT + 8), etc. --> |cap <!-- For magical WSs: Maximum Value for the dStat term --> |target=Single <!-- AoE, Single, or..."
  • 00:0800:08, 16 June 2023 diff hist +2,035 N Tachi: MumeiCreated page with "{{Standard WS |description=Damage varies with TP. |type=Great Katana <!-- Weapon Type --> |class=Physical <!-- Magical, Physical, or Hybrid --> |element <!-- For magical and hybrid WSs, NOT status effects --> |dstat <!-- For magical WSs: Player Stat minus Monster Stat : (AGI-INT)*2, (INT-INT + 8), etc. --> |cap <!-- For magical WSs: Maximum Value for the dStat term --> |target=Single <!-- AoE, Single, or Self --> |tpmod=Aft..."
  • 00:0300:03, 16 June 2023 diff hist +2,047 N Zesho MeppoCreated page with "{{Standard WS |description=Delivers a fourfold attack. Damage varies with TP. |type=Katana <!-- Weapon Type --> |class=Physical <!-- Magical, Physical, or Hybrid --> |element <!-- For magical and hybrid WSs, NOT status effects --> |dstat <!-- For magical WSs: Player Stat minus Monster Stat : (AGI-INT)*2, (INT-INT + 8), etc. --> |cap <!-- For magical WSs: Maximum Value for the dStat term --> |target=Single <!-- AoE, Single,..."
  • 00:0000:00, 16 June 2023 diff hist −3 Category:Prime Weapons→‎Prime Weapons

15 June 2023

  • 21:3121:31, 15 June 2023 diff hist +2,046 N OriginCreated page with "{{Standard WS |description=Absorbs HP and MP. Damage varies with TP. |type=Scythe <!-- Weapon Type --> |class=Physical <!-- Magical, Physical, or Hybrid --> |element <!-- For magical and hybrid WSs, NOT status effects --> |dstat <!-- For magical WSs: Player Stat minus Monster Stat : (AGI-INT)*2, (INT-INT + 8), etc. --> |cap <!-- For magical WSs: Maximum Value for the dStat term --> |target=Single <!-- AoE, Single, or Self -..."
  • 21:2921:29, 15 June 2023 diff hist +2,027 N DisasterCreated page with "{{Standard WS |description=Damage varies with TP. |type=Great Axe <!-- Weapon Type --> |class=Physical <!-- Magical, Physical, or Hybrid --> |element <!-- For magical and hybrid WSs, NOT status effects --> |dstat <!-- For magical WSs: Player Stat minus Monster Stat : (AGI-INT)*2, (INT-INT + 8), etc. --> |cap <!-- For magical WSs: Maximum Value for the dStat term --> |target=Single <!-- AoE, Single, or Self --> |tpmod=Afterm..."
  • 21:2621:26, 15 June 2023 diff hist +2,065 N BlitzCreated page with "{{Standard WS |description=Delivers a fivefold attack. Damage varies with TP. |type=Axe <!-- Weapon Type --> |class=Physical <!-- Magical, Physical, or Hybrid --> |element <!-- For magical and hybrid WSs, NOT status effects --> |dstat <!-- For magical WSs: Player Stat minus Monster Stat : (AGI-INT)*2, (INT-INT + 8), etc. --> |cap <!-- For magical WSs: Maximum Value for the dStat term --> |target=Single <!-- AoE, Single, or..."
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