TP Multiplier

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TP Multiplier (fTP) is a multiplier of your Base Damage when performing weapon skills or physical blue magic.

The value of TP multiplier is growing linearly between 2 anchor points at 100% - 200% and 200% - 300% for WS, 0% - 150% and 150% - 300% on physical blue magic. This value can be calculated using Linear Interpolation.

Linear Interpolation Formula:

PreviousAnchor is 100% for TP between 100 and 200, 200% for TP between 200 and 300
NextAnchor is 200% for TP between 100 and 200, 300% for TP between 200 and 300
dTP = diffence in TP between current TP and the previous anchor, ie 10% if TP is 110%, 50% if 150%, 10% if 210%...
fTP(PreviousAnchor) + dTP * (fTP(NextAnchor) - fTP(PreviousAnchor))

Examples:

The WS Calamity has the following fTP anchor values:
fTP(100%) = 1.00 = f100
fTP(200%) = 1.50 = f200
fTP(300%) = 4.00 = f300
fTP(150%)
f100 + 0.5 * (f200 - f100)
1.00 + 0.5 * (1.50 - 1.00)
1.00 + 0.5 * 0.5
1.00 + 0.25
1.25
fTP(250%)
f200 + 0.5 * (f300 - f200)
1.50 + 0.5 * (4.00 - 1.50)
1.50 + 0.5 * 2.5
1.50 + 1.25
2.75
Note that the slope of the fTP function for most WS does not change at 200%, so for those WS the formula can be simplified.

Non-first-hit attack (be it from double attack, triple attack, or subsequent hit from multi-hit WS or multi-hit physical blue magic (under normal circumstance) have fTP of 1.0.

See also

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