Promathia Mission 3-5
From BGWiki
| Mission Information | |||
|---|---|---|---|
| Mission Name: | Darkness Named | ||
| Expansion: | Chains of Promathia | ||
| Starting NPC/Zone: | Monberaux, Upper Jeuno - (G-10) | ||
| Description: | Prishe has been taken to Doctor Monberaux's clinic! What ails her fragile body and what, if anything, can save her!? | ||
| Level Restriction: | Level 40 | Repeatable? | No |
| Mission Series | |||
| Previous Mission: | Tending Aged Wounds | ||
| Next Mission: | Sheltering Doubt | ||
| Rewards | |||
| Title Granted: |
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| Reward: |
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Walkthrough
- Speak with Monberaux in Upper Jeuno, then speak to Ghebi Damomohe inside Neptune's Spire of Lower Jeuno.
- Head to Pso'Xja via. one of the uncapped entrances in Beaucedine Glacier. Uncapped entrances are at (I-7), (F-7), and (G-9). Kill all monsters until everyone has a colored chip. It doesn't matter which color, as long as everyone has one.
- Return to Ghebi Damomohe and trade her the chip to receive Key Item: Pso'Xja Pass
Useful Items to bring:
- After receiving your pass, head to the level 40 capped entrance to Pso'Xja at (H-8) in Beaucedine Glacier
- This area will be full of small rooms and many zone lines. Each time you zone your buffs will wear off so don't bother with them. Just make sure to use Sneak and Invisible if necesary. There can be bombs in here sometimes so be careful of magic use.
- The first door you pass through should be red, and then black, alternating back and forth until you come to an elevator. Take the elevator to the bottom and enter the door on your left which leads to The Shrouded Maw.
- Rest and go over strategies in this area. When you are ready, check the Memento Circle and enter the battlefield "Darkness Named". Your buffs will wear when you enter the battlefield.
Boss Fight
The Shrouded Maw
Boss: Diabolos
- The battle starts with your party on a platform above the battle field. Buff up and jump off when you are ready. You will land in the center of a grid of 25 floor tiles, facing Diabolos. Some of the tiles will fall during the fight, leading to your death at the jaws of some Diremites below.
- Mages should run back 2 squares from where the party lands, and melee jobs should pull Diabolos all the way to the right wall, and forward one square from the starting position. These tiles never fall so you should be safe there (although you can still walk off the edge if you aren't paying attention).
- The primary focus of this fight should be stunning the move Nightmare. A Dark Knight casting Stun, Blue Mage using Head Butt(may not be 100% accurate so more than one stunner is advisable), or weaponskills like Flat Blade or Shoulder Tackle. Nightmare puts inflicts a 21 HP/tick Bio while asleep to anyone within range.
- Curea are the only way to wake people up when Nightmare lands, and the Bio should be erased as soon as possible. Tanks should also stand with their back to the wall so Camisado doesn't knock you off the edge.
- After Diabolos is defeated, return to Monberaux in Upper Jeuno to complete the mission.
NOTE: After completing this mission you may enter any of the CoP Dynamis zones through the Heiroglyphics in Buburimu Penninsula, Qufim Island, and Valkurm Dunes. It is also possible to obtain Diablos as an avatar at this point after completing the quest Waking Dreams, given by Kerutoto at (J-8) in Windurst Waters.



