Clear Mind
From BGWiki
| Job Trait Information | ||
| Job: | Summoner, Black Mage, White Mage, Scholar, Blue Mage, Red Mage | |
| Level Obtained: | Clear Mind I | SMN15, BLM15, SCH20, WHM20, BLU24*, RDM31 |
| Clear Mind II | SMN30, BLM30, SCH35, WHM35, BLU46*, RDM53 | |
| Clear Mind III | SMN45, BLM45, SCH50, WHM50, BLU61*, RDM75 | |
| Clear Mind IV | SMN60, BLM60, SCH65, WHM65, BLU66* | |
| Clear Mind V | SMN70, BLM75 | |
| Description: | Increases the amount of MP recovered while resting. | |
| Is Meritable? | No | |
*with appropriate BLU spell set equipped
Trait Bonuses
Without any Clear Mind traits, base hMP (healing MP) begins at +12 per tick (10 seconds), and increases by +1 with each additional tick of resting; i.e., +12, +13, +14, etc. The amount added to the hMP value each tick increases to +2 with Clear Mind III (i.e., +21, +23, +25, etc), and +3 with Clear Mind V.
| Trait | Bonus |
| Clear Mind I | +3 hMP |
| Clear Mind II | +3 hMP |
| Clear Mind III | +3 hMP |
| Clear Mind IV | +3 hMP |
| Clear Mind V | +3 hMP |
BLU Spell Set
| Blue Mage - every two spells is worth one Clear Mind trait, up to tier IV. | |||
| Level | Spell | Spell Set Points | Bonus Attainable at this Level |
| 22 | Poison Breath | 1 | -- |
| 24 | Soporific | 4 | Clear Mind I |
| 42 | Venom Shell | 3 | -- |
| 46 | Awful Eye | 2 | Clear Mind II |
| 52 | Filamented Hold | 3 | -- |
| 61 | Maelstrom | 5 | Clear Mind III |
| 64 | Feather Tickle | 3 | -- |
| 66 | Sandspray | 2 | Clear Mind IV |
| 68 | Warm-Up | 4 | Clear Mind IV |
| 71 | Lowing | 2 | Clear Mind IV |
| 73 | Mind Blast | 4 | Clear Mind IV |
Notes
- Like all job traits, traits of the same level occurring on both main and subjobs do not stack.
- There is no Clear Mind specific equipment; however, there are a number of items with +hMP on them. These are listed with stats +nhMP, and will add n MP per tick to current hMP stat.


